Realtime Game Character - Burlesque Vampire Hunter

Another character I used as a test bed for various techniques I wanted to try out.

Realtime renders from the 3DS Max viewport using the 3 Point Shader and proprietary anisotropic shader for the hair.

Sam chester samchester vampiricburlesque
Sam chester samchester vampiricburlesque bodyorthos
Sam chester samchester vampiricburlesque headorthos