Thee Imps: Couriers Ov Mischevious Intent - Dota 2 Item
 

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   Dota Dota2  sam chester courier imps Thee Imps Ehks Ohe Defence of the ancients MOBA courier Valve 3ds max render graphic designer freelancer freelance    Dota Dota2  sam chester courier imps Thee Imps Ehks Ohe Defence of the ancients MOBA courier Valve 3ds max render graphic designer freelancer freelance 

 

 

Back with more DOTA2 stuff again - this time a pair of mischevious courier imps: Ehks and Ohe!

Ehks and Ohe are a pair of mischevious courier imps, hell-bent on leaving a trail of havoc, chaos and disgustingly noxious smells wherever they go!

Check them out to see more images here.  Leave a thumbs up/ vote while you're there!

http://steamcommunity.com/sharedfiles/filedetails/?id=281637485

 

 

 

Baba Yaga Chicken Hut Ward- Dota 2 Item
 

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   Dota Dota2  sam chester Baba Yaga Babka 3ds max render graphic designer freelancer freelance  

 

 

Another item for DOTA2 - this time a Slavic, Baba Yaga themed ward!

Baba Yaga is a creepy witch from traditional from Slavic folklore.   Dwelling in the deep dark forest, she lives in her creaky hut which is perched atop a boney chicken leg.  The many eyes of the house can see whatever mischevious deeds are abound near and far, and emits blood curdling screeches to ward off intruders.

Check it out to see more images here: http://steamcommunity.com/sharedfiles/filedetails/?id=252552713

It's also part of a larger Baba Yaga themed set, with an amazing courier by DrySocket, ChemicalAlia and KorbenDalas.  Check it out here:  http://steamcommunity.com/sharedfiles/filedetails/?id=252560853

You can buy it in the shop here:

www.dota2.com/store/itemdetails/10939?r=258

 

 

 

The Claddish Renegade - Dota 2 Item
 

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  Dota Dota2 Kunkka Claddish Renegade 3ds max render sam chester graphic designer freelancer freelance Dota Dota2 Kunkka Claddish Renegade  3ds max render sam chester graphic designer freelancer freelance  Dota Dota2 Kunkka Claddish Renegade  3ds max render sam chester graphic designer freelancer freelance

 

 

My latest project and a bit different from my previous personal work - this time I decided to try my hand at making a set for the popular MOBA game DOTA2.

It was a great chance to get back to lower poly counts and texture size limits (items are mostly under 500 polygons, with 256x256 textures) and it was a really nice challenge to come up with a visually interesting design whilst sticking to both the techincal and design the restrictions of the game.

You can see the full set here :

 http://steamcommunity.com/sharedfiles/filedetails/?id=217959871

.and buy it in the shop here:

http://www.dota2.com/store/itemdetails/20452?r=1f4

 

 

 

Pirate Character
 

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Stylised Pirate character.

Realtime renders from the 3DS Max viewport using a variety of shaders and realtime effects.

Awarded top row/ gallery placement at CGSociety/ CGTalk, CGHub, Raph.com and CGFeedback.com

 

Burlesque Vampire Hunter
 

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Another character I used as a test bed for various techniques I wanted to try out.

Realtime renders from the 3DS Max viewport using the 3 Point Shader and proprietary anisotropic shader for the hair.

 

 

Biker Character
 

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  Biker baddass greaser 3ds max render sam chester graphic designer freelancer freelance hells angel Biker baddass greaser 3ds max render sam chester graphic designer freelancer freelance hells angel Biker baddass greaser 3ds max render sam chester graphic designer freelancer freelance hells angel 

 

A biker character which was a test bed for some techniques I wanted to try out.

Realtime renders from inside 3DS MAX using a mix of Laurens Corijn's Direct X shader and a proprietary anisotropic shader for the hair.

The polycount comes in around 15,000 for the character with full hair and weapon.

Awarded a Golden Eye and Excellence award from 3DTotal and featured on the front page and gallery of the site, along with being featured on Raph.com.  Also to be published in the upcoming Expose 9 book from Ballistic Publishing.

 

Royal Guard Goat Creature
 

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A Royal guard from the Caprinae herd.

100% realtime renders from Max viewport using Laurens Corijn's Direct X shader utilizing realtime shadows, depth of field and ambient occlusion to simulate cutting edge realtime game engines.

This character was awarded the 3DTotal Golden Eye award.  The image was linked from the front page of the site.

 

Boar and Rider
 

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Boar and Rider - rendered in MAX's default scanline renderer.

The polycount of these are approx 14,000 for the rider and 13,000 for the boar. They have normal, spec, diffuse and gloss maps.

Published in the Character Modelling 3 book published by Ballistic Publishing

 

 

Undead Summoner
 

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An undead summoner class character for the Dominance War 3 competition. 

Appox 14,000 polygons including the 3 fully rigged larvae. 3 2048x2048 textures and 1 1024x1024. 2 UE3 materials.

 

 

Cutesy low poly characters

 

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Low-poly, hand painted characters.

1 512x512 for each character and 1 256x256 for the weapon.

Published in "The Game Animators Guide to Maya"

This is the portfolio of Sam Chester -  a freelance character artist, working in the games industry in the UK.

 

All work on this website created by Sam Chester - Copyright 2002-2009